States of Power Player Count
Player count read:
Why there is no 7-day graph here
Steam publishes a live concurrent-player number for this game, and that is the figure above. Historical peak data is not available yet — third-party concurrency trackers have no series for appid 3126500 because the game is only days old. Rather than print an invented curve, this page shows the live reading and the date it was taken.
We could draw a plausible-looking curve. We are not going to. A launch-week concurrency chart that nobody actually measured is worse than no chart, and you would have no way of telling the difference — so this page shows one number and the timestamp that goes with it.
How to check it yourself right now
Steam exposes this publicly. The GetNumberOfCurrentPlayers endpoint takes the game's
app ID — 3126500 — and returns the live figure as JSON. The number above is that
endpoint's response, read on 2026-08-30, and it is re-read whenever this site is rebuilt.
Source: Steam ISteamUserStats/GetNumberOfCurrentPlayers, appid 3126500
Reading the number honestly
Concurrency for a $11.99 indie strategy game is not comparable to a major release, and the interesting signal here is the ratio: 196 reviews against a concurrent count in the low hundreds means a healthy share of buyers cared enough to write something. The review page breaks down what they said — including the four complaints that come up repeatedly.
Multiplayer runs on developer-hosted official servers, so the population that matters for finding a game is concentrated rather than split across private hosts.